Searched refs:team (Results 1 - 25 of 408) sorted by relevance

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/haiku/3rdparty/mmu_man/scripts/
H A Ddump_windows.sh4 roster | sed -n 's/)$//;s/^ *//;/[^64] (/s/ .*(/\t/p' | while read team app; do
5 echo "# team $team $app"
6 c="$(hey "$team" count Window | grep result | cut -d" " -f 7)"
9 title="$(hey "$team" get Title of Window "$w" | sed -n 's/"$//;/"result"/s/.*TYPE) : "//p')"
10 frame="$(hey "$team" get Frame of Window "$w" | sed -n 's/)$//;/"result"/s/.*TYPE) : BRect(//p')"
/haiku/src/system/kernel/
H A Dusergroup.cpp18 #include <team.h>
31 is_privileged(Team* team) argument
34 return team->effective_uid == 0;
41 Team* team = thread_get_current_thread()->team; local
43 TeamLocker teamLocker(team);
45 bool privileged = kernel || is_privileged(team);
47 gid_t ssgid = team->saved_set_gid;
51 rgid = team->real_gid;
57 team
104 Team* team = thread_get_current_thread()->team; local
167 Team* team = thread_get_current_thread()->team; local
227 Team* team = thread_get_current_thread()->team; local
250 inherit_parent_user_and_group(Team* team, Team* parent) argument
266 update_set_id_user_and_group(Team* team, const char* file) argument
292 Team* team = thread_get_current_thread()->team; local
301 Team* team = thread_get_current_thread()->team; local
341 Team* team = thread_get_current_thread()->team; local
350 Team* team = thread_get_current_thread()->team; local
381 Team* team = thread_get_current_thread()->team; local
[all...]
H A Dteam.cpp15 #include <team.h>
99 void Notify(uint32 eventCode, Team* team);
196 // get the next team -- if there is one, get reference for it
198 Team* team = sTeamHash.NextElement(&fEntry); local
199 if (team != NULL)
200 team->AcquireReference();
202 return team;
223 out.Print("team forked, new thread %" B_PRId32, fForkedThread);
267 out.Print("team exec, \"%p\", args:", fPath);
306 SetJobControlState(team_id team, job_control_stat argument
410 Notify(uint32 eventCode, Team* team) argument
557 Team* team = new(std::nothrow) Team(id, kernel); local
592 Team* team = thread_get_current_thread()->team; local
598 Team* team = sTeamHash.Lookup(id); local
613 Team* team = Get(id); local
1075 Team* team = teams; local
1138 _dump_team_info(Team* team) argument
1235 insert_team_into_parent(Team* parent, Team* team) argument
1253 remove_team_from_parent(Team* parent, Team* team) argument
1278 is_session_leader(Team* team) argument
1288 is_process_group_leader(Team* team) argument
1299 insert_team_into_group(ProcessGroup* group, Team* team) argument
1319 remove_team_from_group(Team* team) argument
1351 create_team_user_data(Team* team, void* exactAddress = NULL) argument
1396 delete_team_user_data(Team* team) argument
1529 Team* team; local
1717 Team* team = Team::Create(mainThread->id, path, false); local
1905 Team* team = thread_get_current_thread()->team; local
2045 Team* team; local
2335 get_job_control_entry(Team* team, pid_t id, uint32 flags) argument
2434 Team* team = thread->team; local
2621 fill_team_info(Team* team, team_info* info, size_t size) argument
2657 Team* team = group->teams; local
2892 team_get_death_entry(Team* team, thread_id child, bool* _deleteEntry) argument
2937 Team* team = thread_get_current_thread()->team; local
2954 Team* team = thread_get_current_thread()->team; local
2971 Team* team = thread->team; local
3021 Team* team = team_get_team_struct_locked(id); local
3039 team_remove_team(Team* team, pid_t& _signalGroup) argument
3127 team_shutdown_team(Team* team) argument
3227 team_delete_team(Team* team, port_id debuggerPort) argument
3322 Team* team = team_get_team_struct_locked(id); local
3345 team_set_job_control_state(Team* team, job_control_state newState, Signal* signal) argument
3414 team_init_exit_info_on_error(Team* team) argument
3447 Team* team = Team::GetAndLock(teamID); local
3498 team_allocate_user_thread(Team* team) argument
3543 team_free_user_thread(Team* team, struct user_thread* userThread) argument
3763 Team* team = team_get_team_struct_locked(id); local
3781 Team* team = team_get_team_struct_locked(id); local
3802 Team* team = Team::Get(id); local
3825 Team* team = NULL; local
3862 Team* team = thread_get_current_thread()->team; local
3880 Team* team = thread_get_current_thread()->team; local
3886 Team* team = Team::GetAndLock(id); local
3911 Team* team = thread_get_current_thread()->team; local
3917 Team* team = Team::GetAndLock(id); local
4069 Team* team = Team::Get(processID); local
4181 Team* team = thread_get_current_thread()->team; local
4272 Team* team = thread->team; local
4304 _user_kill_team(team_id team) argument
4361 _user_get_team_usage_info(team_id team, int32 who, team_usage_info* userInfo, size_t size) argument
4409 Team* team = Team::GetAndLock(teamID); local
[all...]
H A Dimage.cpp16 #include <team.h>
82 /*! Registers an image with the specified team.
85 register_image(Team *team, extended_image_info *info, size_t size, bool locked) argument
95 image->team = team->id;
105 list_add_link_to_head(&team->image_list, image);
107 list_add_item(&team->image_list, image);
116 TRACE(("register_image(team = %p, image id = %ld, image = %p\n", team, id, image));
121 /*! Registers an image with the specified team
124 register_image(Team *team, extended_image_info *info, size_t size) argument
133 unregister_image(Team *team, image_id id) argument
190 count_images(Team *team) argument
210 remove_images(Team *team) argument
290 Team *team; local
341 Team* team = Team::Get(teamID); local
362 image_debug_lookup_user_symbol_address(Team *team, addr_t address, addr_t *_baseAddress, const char **_symbolName, const char **_imageName, bool *_exactMatch) argument
424 Team* team = thread_get_current_thread()->team; local
535 _user_get_next_image_info(team_id team, int32 *_cookie, image_info *userInfo, size_t size) argument
[all...]
/haiku/src/tests/add-ons/kernel/kernelland_emu/
H A Dteam.cpp8 #include <team.h>
/haiku/src/kits/debugger/debugger_interface/
H A DDebugEvent.cpp14 DebugEvent::DebugEvent(int32 eventType, team_id team, argument
18 fTeam(team),
40 CpuStateEvent::CpuStateEvent(debug_debugger_message eventType, team_id team, argument
43 DebugEvent(eventType, team, thread),
61 ThreadDebuggedEvent::ThreadDebuggedEvent(team_id team, thread_id thread) argument
63 DebugEvent(B_DEBUGGER_MESSAGE_THREAD_DEBUGGED, team, thread)
71 DebuggerCallEvent::DebuggerCallEvent(team_id team, thread_id thread, argument
74 DebugEvent(B_DEBUGGER_MESSAGE_DEBUGGER_CALL, team, thread),
83 BreakpointHitEvent::BreakpointHitEvent(team_id team, thread_id thread, argument
86 CpuStateEvent(B_DEBUGGER_MESSAGE_BREAKPOINT_HIT, team, threa
94 WatchpointHitEvent(team_id team, thread_id thread, CpuState* state) argument
106 SingleStepEvent(team_id team, thread_id thread, CpuState* state) argument
117 ExceptionOccurredEvent(team_id team, thread_id thread, debug_exception_type exception) argument
129 TeamDeletedEvent(team_id team, thread_id thread) argument
139 TeamExecEvent(team_id team, thread_id thread) argument
149 ThreadCreatedEvent(team_id team, thread_id thread, thread_id newThread) argument
161 ThreadRenamedEvent(team_id team, thread_id thread, thread_id renamedThread, const char* newName) argument
174 ThreadPriorityChangedEvent(team_id team, thread_id thread, thread_id changedThread, int32 newPriority) argument
187 ThreadDeletedEvent(team_id team, thread_id thread) argument
197 ImageCreatedEvent(team_id team, thread_id thread, const ImageInfo& info) argument
209 ImageDeletedEvent(team_id team, thread_id thread, const ImageInfo& info) argument
221 PostSyscallEvent(team_id team, thread_id thread, const SyscallInfo& info) argument
233 HandedOverEvent(team_id team, thread_id thread, thread_id causingThread) argument
245 SignalReceivedEvent(team_id team, thread_id thread, const SignalInfo& info) argument
[all...]
/haiku/src/kits/debugger/model/
H A DTeamInfo.cpp25 TeamInfo::TeamInfo(team_id team, const team_info& info) argument
27 SetTo(team, info);
32 TeamInfo::SetTo(team_id team, const team_info& info) argument
34 fTeam = team;
40 TeamInfo::SetTo(team_id team, const BString& arguments) argument
42 fTeam = team;
H A DSystemInfo.cpp25 SystemInfo::SystemInfo(team_id team, const system_info& info, argument
28 SetTo(team, info, name);
33 SystemInfo::SetTo(team_id team, const system_info& info, const utsname& name) argument
35 fTeam = team;
H A DThreadInfo.cpp27 ThreadInfo::ThreadInfo(team_id team, thread_id thread, const BString& name) argument
29 fTeam(team),
37 ThreadInfo::SetTo(team_id team, thread_id thread, const BString& name) argument
39 fTeam = team;
H A DSemaphoreInfo.cpp32 SemaphoreInfo::SemaphoreInfo(team_id team, sem_id semaphore, argument
35 fTeam(team),
45 SemaphoreInfo::SetTo(team_id team, sem_id semaphore, const BString& name, argument
48 fTeam = team;
H A DTargetHost.cpp57 TeamInfo* teamInfo = new (std::nothrow) TeamInfo(info.team, info);
70 TargetHost::RemoveTeam(team_id team) argument
72 int32 index = fTeams.BinarySearchIndexByKey(team,
77 _NotifyTeamRemoved(team);
86 int32 index = fTeams.BinarySearchIndexByKey(info.team,
92 teamInfo->SetTo(info.team, info);
105 TargetHost::TeamInfoByID(team_id team) const
107 return fTeams.BinarySearchByKey(team, &_FindTeamByKey);
140 TargetHost::_NotifyTeamRemoved(team_id team) argument
144 listener->TeamRemoved(team);
174 TeamRemoved(team_id team) argument
[all...]
/haiku/src/system/libroot/os/
H A Dteam.c14 wait_for_team(team_id team, status_t *_returnCode)
16 return _kern_wait_for_team(team, _returnCode);
22 _get_team_usage_info(team_id team, int32 who, team_usage_info *info, size_t size) argument
24 return _kern_get_team_usage_info(team, who, info, size);
29 kill_team(team_id team) argument
31 return _kern_kill_team(team);
36 _get_team_info(team_id team, team_info *info, size_t size) argument
41 return _kern_get_team_info(team, info);
/haiku/src/servers/media/
H A DAppManager.h20 status_t RegisterTeam(team_id team,
22 status_t UnregisterTeam(team_id team);
23 bool HasTeam(team_id team);
27 status_t SendMessage(team_id team, BMessage* message);
34 void _CleanupTeam(team_id team);
H A DAppManager.cpp62 AppManager::HasTeam(team_id team) argument
65 return fMap.find(team) != fMap.end();
70 AppManager::RegisterTeam(team_id team, const BMessenger& messenger) argument
74 TRACE("AppManager::RegisterTeam %" B_PRId32 "\n", team);
75 if (HasTeam(team)) {
76 ERROR("AppManager::RegisterTeam: team %" B_PRId32 " already"
77 " registered\n", team);
82 fMap.insert(std::make_pair(team, messenger));
92 AppManager::UnregisterTeam(team_id team) argument
94 TRACE("AppManager::UnregisterTeam %" B_PRId32 "\n", team);
119 SendMessage(team_id team, BMessage* message) argument
165 _CleanupTeam(team_id team) argument
[all...]
/haiku/headers/private/debugger/model/
H A DTeamInfo.h18 TeamInfo(team_id team,
21 void SetTo(team_id team, const team_info& info);
22 void SetTo(team_id team, const BString& arguments);
/haiku/headers/private/app/
H A DRosterPrivate.h46 uint32 flags, team_id team, thread_id thread,
49 { return fRoster->_AddApplication(mimeSig, ref, flags, team, thread,
52 status_t SetSignature(team_id team, const char *mimeSig) const argument
53 { return fRoster->_SetSignature(team, mimeSig); }
55 status_t CompleteRegistration(team_id team, thread_id thread, argument
57 { return fRoster->_CompleteRegistration(team, thread, port); }
59 status_t IsAppRegistered(const entry_ref *ref, team_id team, argument
61 { return fRoster->_IsAppRegistered(ref, team, token, preRegistered,
67 status_t RemoveApp(team_id team) const
68 { return fRoster->_RemoveApp(team); }
45 AddApplication(const char *mimeSig, const entry_ref *ref, uint32 flags, team_id team, thread_id thread, port_id port, bool fullReg, uint32 *token, team_id *otherTeam) const argument
[all...]
H A DAppMisc.h22 status_t get_app_path(team_id team, char *buffer);
24 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true);
29 thread_id main_thread_for(team_id team);
31 bool is_app_showing_modal_window(team_id team);
/haiku/src/servers/registrar/
H A DRosterAppInfo.cpp32 RosterAppInfo::Init(thread_id thread, team_id team, port_id port, uint32 flags, argument
36 this->team = team;
57 clone->Init(thread, team, port, flags, &ref, signature);
68 return get_team_info(team, &teamInfo) == B_OK;
/haiku/headers/private/kernel/
H A Dkimage.h31 team_id team; member in struct:image
46 extern image_id register_image(Team *team, extended_image_info *info,
48 extern status_t unregister_image(Team *team, image_id id);
50 extern int32 count_images(Team *team);
51 extern status_t remove_images(Team *team);
59 extern status_t image_debug_lookup_user_symbol_address(Team *team,
70 extern status_t _user_get_next_image_info(team_id team, int32 *_cookie,
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DTeamsPage.cpp39 Model::Team* team = fModel->TeamAt(rowIndex); local
40 if (team == NULL)
45 value.SetTo(team->ID());
48 value.SetTo(team->Name(), B_VARIANT_DONT_COPY_DATA);
51 value.SetTo(team->CreationTime());
54 value.SetTo(team->DeletionTime());
127 Model::Team* team = fModel->TeamAt(rowIndex); local
128 if (team != NULL)
129 fParent->OpenTeamWindow(team);
/haiku/src/apps/debugger/user_interface/cli/commands/
H A DCliThreadCommand.cpp52 Team* team = context.GetTeam(); local
53 AutoLocker<Team> teamLocker(team);
54 if (Thread* thread = team->ThreadByID(threadID))
/haiku/headers/build/private/app/
H A DAppMisc.h21 status_t get_app_path(team_id team, char *buffer);
23 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true);
27 thread_id main_thread_for(team_id team);
/haiku/src/tests/kits/app/broster/
H A DLaunchTester.cpp131 ref_for_team(team_id team) argument
135 CHK(roster.GetRunningAppInfo(team, &info) == B_OK);
277 team_id team; local
278 CHK(context(caller, uninstalledType, &team) == B_LAUNCH_FAILED_APP_NOT_FOUND);
292 team_id team; local
293 CHK(context(caller, fileType1, &team) == B_LAUNCH_FAILED_NO_PREFERRED_APP);
308 team_id team; local
309 CHK(context(caller, fileType1, &team) == B_LAUNCH_FAILED_APP_NOT_FOUND);
315 @results Should return B_OK and set team to the ID of the team
327 team_id team; local
360 team_id team; local
393 team_id team; local
428 team_id team; local
465 team_id team; local
502 team_id team; local
540 team_id team; local
581 team_id team; local
612 team_id team; local
667 team_id team; local
698 team_id team; local
719 team_id team = context.TeamAt(0); local
1333 team_id team; local
1357 team_id team; local
1395 team_id team; local
1472 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1519 team_id team; local
1566 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1612 team_id team; local
1646 team_id team; local
1697 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1743 team_id team; local
1766 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1789 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1808 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
1871 team_id team; local
1907 team_id team; local
1946 team_id team; local
1983 team_id team; local
2011 team_id team; local
2086 team_id team; local
2117 team_id team; local
2134 team_id team; local
2153 team_id team; local
2187 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2209 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2226 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2288 team_id team; local
2324 team_id team; local
2363 team_id team; local
2400 team_id team; local
2427 team_id team; local
2502 team_id team; local
2538 team_id team; local
2570 team_id team; local
2588 team_id team; local
2608 team_id team; local
2642 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2664 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2681 operator ()(const char *type, BList *messages, int32 argc, const char **argv, team_id *team) argument
2743 team_id team; local
2779 team_id team; local
2818 team_id team; local
2854 team_id team; local
2882 team_id team; local
2964 team_id team; local
2999 team_id team; local
3029 team_id team; local
3047 team_id team; local
3067 team_id team; local
[all...]
/haiku/src/libs/compat/freebsd_network/
H A Dpriv.cpp23 if (thread_get_current_thread()->team->effective_uid == 0)
/haiku/src/apps/processcontroller/
H A DThreadBarMenu.h33 ThreadBarMenu(const char *title, team_id team, int32 threadCount);
40 void Reset(team_id team);

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