Searched refs:orientation (Results 1 - 25 of 114) sorted by relevance

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/haiku/headers/os/interface/
H A DSeparatorView.h16 BSeparatorView(orientation orientation,
20 orientation orientation = B_HORIZONTAL,
27 orientation orientation = B_HORIZONTAL,
33 orientation orientation = B_HORIZONTAL,
39 orientation orientation
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H A DGroupView.h16 orientation orientation = B_HORIZONTAL,
19 orientation orientation = B_HORIZONTAL,
H A DGroupLayout.h12 BGroupLayout(orientation orientation,
20 orientation Orientation() const;
21 void SetOrientation(orientation orientation);
54 virtual void PrepareItems(orientation orientation);
59 orientation orientation,
87 orientation fOrientatio
[all...]
H A DSplitView.h16 orientation orientation = B_HORIZONTAL,
31 orientation Orientation() const;
32 void SetOrientation(orientation orientation);
89 orientation orientation,
112 orientation orientation,
H A DSplitLayoutBuilder.h13 orientation orientation = B_HORIZONTAL,
H A DControlLook.h131 orientation orientation = B_HORIZONTAL) = 0;
138 orientation orientation = B_HORIZONTAL) = 0;
148 orientation orientation = B_HORIZONTAL) = 0;
231 orientation orientation) = 0;
235 orientation orientation)
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H A DGroupLayoutBuilder.h15 orientation orientation = B_HORIZONTAL,
31 BGroupLayoutBuilder& AddGroup(orientation orientation,
H A DTwoDimensionalLayout.h28 orientation orientation);
75 virtual void PrepareItems(orientation orientation);
82 orientation orientation,
/haiku/src/apps/haiku3d/
H A DCamera.cpp12 Camera::Camera(const Vector3& position, const Quaternion& orientation, argument
16 fOrientation(orientation),
H A DMeshInstance.h21 const Vector3& position, const Quaternion& orientation,
/haiku/src/kits/interface/
H A DGroupView.cpp12 BGroupView::BGroupView(orientation orientation, float spacing) argument
14 BView(NULL, 0, new BGroupLayout(orientation, spacing))
20 BGroupView::BGroupView(const char* name, orientation orientation, argument
23 BView(name, 0, new BGroupLayout(orientation, spacing))
H A DSeparatorView.cpp27 BSeparatorView::BSeparatorView(orientation orientation, border_style border) argument
31 _Init(NULL, NULL, orientation, BAlignment(B_ALIGN_HORIZONTAL_CENTER,
37 orientation orientation, border_style border, const BAlignment& alignment)
41 _Init(label, NULL, orientation, alignment, border);
46 orientation orientation, border_style border, const BAlignment& alignment)
50 _Init(NULL, labelView, orientation, alignment, border);
55 orientation orientatio
36 BSeparatorView(const char* name, const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
45 BSeparatorView(const char* name, BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
54 BSeparatorView(const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
63 BSeparatorView(BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
91 int32 orientation; local
341 SetOrientation(orientation orientation) argument
448 _Init(const char* label, BView* labelView, orientation orientation, BAlignment alignment, border_style border) argument
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H A DGroupLayoutBuilder.cpp17 BGroupLayoutBuilder::BGroupLayoutBuilder(orientation orientation, argument
19 : fRootLayout((new BGroupView(orientation, spacing))->GroupLayout())
121 BGroupLayoutBuilder::AddGroup(orientation orientation, float spacing, argument
125 BGroupView* group = new(nothrow) BGroupView(orientation, spacing);
H A DSplitLayoutBuilder.cpp15 BSplitLayoutBuilder::BSplitLayoutBuilder(orientation orientation, argument
17 : fView(new BSplitView(orientation, spacing))
H A DGroupLayout.cpp37 BGroupLayout::BGroupLayout(orientation orientation, float spacing) argument
40 fOrientation(orientation)
81 orientation
89 BGroupLayout::SetOrientation(orientation orientation) argument
91 if (orientation != fOrientation) {
92 fOrientation = orientation;
266 BGroupLayout::PrepareItems(orientation orientation) argument
294 GetColumnRowConstraints(orientation orientation, int32 index, ColumnRowConstraints* constraints) argument
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/haiku/headers/private/interface/
H A DHaikuControlLook.h64 orientation orientation = B_HORIZONTAL);
71 orientation orientation = B_HORIZONTAL);
81 orientation orientation = B_HORIZONTAL);
164 orientation orientation);
168 orientation orientation);
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/haiku/src/apps/icon-o-matic/generic/gui/
H A DGroup.h18 orientation direction = B_HORIZONTAL);
38 orientation fOrientation;
/haiku/headers/libs/alm/
H A DALMGroup.h12 #include <InterfaceDefs.h> // for enum orientation
36 enum orientation Orientation() const;
49 enum orientation orien = B_HORIZONTAL);
51 enum orientation orien);
63 enum orientation fOrientation;
/haiku/src/apps/glteapot/
H A DResScroll.h16 ObjectView* target, orientation posture);
/haiku/src/tests/kits/interface/layout/widget_layout_test/tests/
H A DScrollBarTest.cpp24 OrientationRadioButton(const char* label, enum orientation orientation) argument
26 fOrientation(orientation)
30 enum orientation fOrientation;
59 // the radio button group for selecting the orientation
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorField.h26 orientation orient = B_VERTICAL,
31 orientation orient = B_VERTICAL,
69 float fixedValue, orientation orient,
77 float fixedValue, orientation orient) const;
82 orientation fOrientation;
H A DColorSlider.h24 orientation dir = B_VERTICAL,
29 orientation dir = B_VERTICAL,
67 orientation dir, border_style border);
75 orientation orient) const;
96 orientation fOrientation;
/haiku/src/apps/deskbar/
H A DInlineScrollView.h24 enum orientation orientation = B_VERTICAL);
/haiku/src/apps/switcher/
H A DWindowsView.h25 orientation _Orientation(uint32 location);
/haiku/src/tests/kits/game/direct_window_info_test/
H A Ddwinfo.cpp37 orientation_to_string(buffer_orientation orientation) argument
39 switch (orientation) {
73 printf("buffer_orientation: %s\n", orientation_to_string(info->orientation));

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