Searched refs:fCount (Results 1 - 25 of 142) sorted by relevance

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/haiku/src/system/kernel/vm/
H A DVMPageQueue.cpp21 fCount = 0;
/haiku/src/apps/icon-o-matic/shape/commands/
H A DNudgePointsCommand.cpp43 fCount(count)
45 if (fCount > 0 && indices) {
46 fIndices = new (nothrow) int32[fCount];
47 memcpy(fIndices, indices, fCount * sizeof(int32));
49 if (fCount > 0 && points) {
50 fPoints = new (nothrow) control_point[fCount];
51 memcpy((void*)fPoints, points, fCount * sizeof(control_point));
86 for (int32 i = 0; i < fCount; i++) {
H A DAddPathsCommand.cpp37 fCount(count),
45 memcpy(fPaths, paths, sizeof(VectorPath*) * fCount);
49 for (int32 i = 0; i < fCount; i++) {
60 for (int32 i = 0; i < fCount; i++) {
80 for (int32 i = 0; i < fCount; i++) {
98 for (int32 i = 0; i < fCount; i++) {
111 if (fCount > 1)
116 if (fCount > 1)
H A DAddTransformersCommand.cpp37 fCount(count),
44 memcpy(fTransformers, transformers, sizeof(Transformer*) * fCount);
51 for (int32 i = 0; i < fCount; i++)
72 for (int32 i = 0; i < fCount; i++) {
95 for (int32 i = 0; i < fCount; i++) {
107 if (fCount > 1)
H A DRemoveTransformersCommand.cpp36 fCount(count),
42 memcpy(fIndices, indices, sizeof(int32) * fCount);
43 for (int32 i = 0; i < fCount; i++)
51 for (int32 i = 0; i < fCount; i++)
72 for (int32 i = 0; i < fCount; i++) {
91 for (int32 i = 0; i < fCount; i++) {
107 // if (fCount > 1)
111 if (fCount > 1)
H A DRemoveShapesCommand.cpp36 fCount(count),
42 memcpy(fIndices, indices, sizeof(int32) * fCount);
43 for (int32 i = 0; i < fCount; i++)
51 for (int32 i = 0; i < fCount; i++)
72 for (int32 i = 0; i < fCount; i++) {
90 for (int32 i = 0; i < fCount; i++) {
105 // if (fCount > 1)
109 if (fCount > 1)
H A DAddShapesCommand.cpp38 fCount(count),
47 memcpy(fShapes, shapes, sizeof(Shape*) * fCount);
54 for (int32 i = 0; i < fCount; i++)
75 for (int32 i = 0; i < fCount; i++) {
95 for (int32 i = 0; i < fCount; i++) {
109 if (fCount > 1)
H A DMovePathsCommand.cpp37 fCount(count)
46 for (int32 i = 0; i < fCount; i++) {
72 // NOTE: fIndices == NULL if fCount < 1
83 for (int32 i = 1; i < fCount; i++) {
105 for (int32 i = 0; i < fCount; i++) {
116 for (int32 i = 0; i < fCount; i++) {
133 for (int32 i = 0; i < fCount; i++) {
143 for (int32 i = 0; i < fCount; i++) {
157 if (fCount > 1)
H A DMoveShapesCommand.cpp37 fCount(count)
46 for (int32 i = 0; i < fCount; i++) {
72 // NOTE: fIndices == NULL if fCount < 1
83 for (int32 i = 1; i < fCount; i++) {
105 for (int32 i = 0; i < fCount; i++) {
116 for (int32 i = 0; i < fCount; i++) {
133 for (int32 i = 0; i < fCount; i++) {
143 for (int32 i = 0; i < fCount; i++) {
157 // if (fCount > 1)
161 if (fCount >
[all...]
H A DMoveTransformersCommand.cpp37 fCount(count)
46 for (int32 i = 0; i < fCount; i++) {
72 // NOTE: fIndices == NULL if fCount < 1
83 for (int32 i = 1; i < fCount; i++) {
105 for (int32 i = 0; i < fCount; i++) {
117 for (int32 i = 0; i < fCount; i++) {
135 for (int32 i = 0; i < fCount; i++) {
146 for (int32 i = 0; i < fCount; i++) {
161 // if (fCount > 1)
165 if (fCount >
[all...]
/haiku/src/kits/debugger/model/
H A DSemaphoreInfo.cpp15 fCount(0),
26 fCount(other.fCount),
38 fCount(count),
51 fCount = count;
/haiku/src/apps/haikudepot/
H A DList.h31 fCount(0),
42 fCount(0),
52 fCount(0),
82 if (fCount != other.fCount)
84 if (fCount == 0)
89 fCount * sizeof(ItemType)) == 0;
91 for (uint32 i = 0; i < other.fCount; i++) {
111 return fCount == 0;
116 return fCount;
401 uint32 fCount; member in class:List
[all...]
/haiku/src/add-ons/kernel/file_systems/cdda/
H A DLock.h21 fCount(1)
44 if (atomic_add(&fCount, -1) <= 0)
55 if (atomic_add(&fCount, 1) < 0)
66 int32 fCount; member in class:Semaphore
/haiku/headers/private/shared/
H A DArgumentVector.h28 int32 ArgumentCount() const { return fCount; }
43 int32 fCount; member in class:BPrivate::ArgumentVector
/haiku/src/apps/mediaplayer/playlist/
H A DCopyPLItemsCommand.cpp31 fCount(count),
41 memset(fItems, 0, sizeof(PlaylistItem*) * fCount);
44 for (int32 i = 0; i < fCount; i++) {
50 _CleanUp(fItems, fCount, true);
59 _CleanUp(fItems, fCount, !fItemsCopied);
83 for (int32 i = 0; i < fCount; i++) {
104 for (int32 i = 0; i < fCount; i++) {
119 if (fCount > 1)
H A DMovePLItemsCommand.cpp33 fCount(count)
42 memset(fItems, 0, sizeof(PlaylistItem*) * fCount);
43 memcpy(fIndices, indices, fCount * sizeof(int32));
49 for (int32 i = 0; i < fCount; i++) {
81 // NOTE: fIndices == NULL if fCount < 1
92 for (int32 i = 1; i < fCount; i++) {
119 for (int32 i = 0; i < fCount; i++) {
126 for (int32 i = 0; i < fCount; i++) {
155 for (int32 i = 0; i < fCount; i++) {
160 for (int32 i = 0; i < fCount;
[all...]
/haiku/src/apps/icon-o-matic/transformable/
H A DResetTransformationCommand.cpp36 fCount(count)
41 memcpy(fObjects, objects, fCount * sizeof(Transformable*));
44 for (int32 i = 0; i < fCount; i++) {
68 for (int32 i = 0; i < fCount; i++) {
81 for (int32 i = 0; i < fCount; i++) {
92 if (fCount > 1)
H A DTransformShapesBox.cpp28 fCount(count),
37 fOriginals = new double[fCount * Transformable::matrix_size];
39 memcpy(fShapes, shapes, fCount * sizeof(Shape*));
41 for (int32 i = 0; i < fCount; i++) {
59 for (int32 i = 0; i < fCount; i++) {
86 for (int32 i = 0; i < fCount; i++) {
113 for (int32 i = 0; i < fCount; i++) {
134 Transformable* objects[fCount];
135 for (int32 i = 0; i < fCount; i++)
138 return new TransformObjectsCommand(this, objects, fOriginals, fCount,
[all...]
/haiku/src/apps/icon-o-matic/style/
H A DAddStylesCommand.cpp36 fCount(count),
43 memcpy(fStyles, styles, sizeof(Style*) * fCount);
50 for (int32 i = 0; i < fCount; i++)
71 for (int32 i = 0; i < fCount; i++) {
91 for (int32 i = 0; i < fCount; i++) {
103 if (fCount > 1)
/haiku/src/kits/interface/
H A DPolygon.cpp28 fCount(0),
38 fCount(0),
48 fCount(0),
58 fCount(0),
79 fCount = 0;
82 if (_AddPoints(other.fPoints, other.fCount, false))
106 return fCount;
113 for (uint32 i = 0; i < fCount; i++)
123 for (uint32 i = 0; i < fCount; i++)
131 // transform.Apply(fPoints, (int32)fCount);
[all...]
H A DRegion.cpp28 fCount(0),
40 fCount(0),
52 fCount(0),
61 fCount = 1;
69 fCount(1),
94 memcpy(fData, other.fData, other.fCount * sizeof(clipping_rect));
97 fCount = other.fCount;
111 if (fCount != other.fCount)
[all...]
/haiku/src/kits/storage/disk_device/
H A DPartitioningInfo.cpp34 fCount(0),
61 fCount = 1;
66 fCount = 0;
69 fCapacity = fCount;
82 fCount = 0;
99 for (int32 i = 0; i < fCount; i++) {
199 if (index < 0 || index >= fCount)
211 return fCount;
223 printf("BPartitioningInfo has %" B_PRId32 " spaces:\n", fCount);
224 for (int32 i = 0; i < fCount;
[all...]
/haiku/src/apps/icon-o-matic/generic/command/
H A DCompoundCommand.cpp20 fCount(count),
29 for (int32 i = 0; i < fCount; i++)
38 status_t status = fCommands && fCount > 0 ? B_OK : B_BAD_VALUE;
49 for (; i < fCount; i++) {
73 int32 i = fCount - 1;
/haiku/src/servers/app/
H A DHashTable.h28 bool IsEmpty() const { return fCount == 0; }
30 int32 CountItems() const { return fCount; }
44 int32 fCapacity, fCount, fThreshold; member in class:HashTable
/haiku/src/servers/registrar/
H A DClipboard.cpp20 fCount(0),
45 fCount++;
73 return fCount;

Completed in 154 milliseconds

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