Searched refs:state (Results 176 - 200 of 673) sorted by relevance

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/haiku/src/kits/debugger/arch/x86/disasm/
H A DDisassemblerX86.cpp146 CpuState* state)
162 if (state != NULL)
163 targetAddress = GetInstructionTargetAddress(state);
178 DisassemblerX86::GetInstructionTargetAddress(CpuState* state) const
184 CpuStateX86* x86State = dynamic_cast<CpuStateX86*>(state);
145 GetNextInstructionInfo(InstructionInfo& _info, CpuState* state) argument
/haiku/src/apps/mediaplayer/supplier/
H A DSubTitlesSRT.cpp44 int32 state = EXPECT_SEQUENCE_NUMBER; local
48 switch (state) {
62 state = EXPECT_TIME_CODE;
111 state = EXPECT_TEXT;
128 state = EXPECT_SEQUENCE_NUMBER;
/haiku/src/system/libnetwork/netresolv/isc/
H A Dctl_clnt.c70 enum state { enum
84 enum state state; member in struct:ctl_cctx
106 static void new_state(struct ctl_cctx *, enum state);
164 ctx->state = initializing;
224 if (ctx->state != destroyed)
243 switch (ctx->state) {
299 REQUIRE(ctx->state == connecting || ctx->state == connected);
317 if (ctx->state
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/haiku/src/kits/storage/
H A DPath.cpp225 // Returns the object to an uninitialized state.
575 } state = NoMatch; local
578 switch (state) {
581 state = InitialSlash;
589 state = OneDot;
591 state = NoMatch;
599 state = TwoDots;
601 state = NoMatch;
608 state = NoMatch;
615 if (state
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/haiku/src/system/kernel/debug/
H A Dblue_screen.cpp60 // state machine
61 console_state state; member in struct:screen_info
474 switch (sScreen.state) {
499 sScreen.state = CONSOLE_STATE_GOT_ESCAPE;
509 sScreen.state = CONSOLE_STATE_SEEN_BRACKET;
514 sScreen.state = CONSOLE_STATE_NORMAL;
522 sScreen.state = CONSOLE_STATE_PARSING_ARG;
530 sScreen.state = CONSOLE_STATE_NORMAL;
538 sScreen.state = CONSOLE_STATE_NORMAL;
542 sScreen.state
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/haiku/src/add-ons/kernel/drivers/input/usb_hid/
H A DHIDParser.cpp114 // preprocess the local state if relevant (usages for
201 // reset the local item state
381 global_item_state *state = globalState.link; local
382 while (state != NULL) {
383 global_item_state *next = state->link;
384 free(state);
385 state = next;
539 HIDParser::_CalculateResolution(global_item_state *state) argument
541 int64 physicalMinimum = state->physical_minimum;
542 int64 physicalMaximum = state
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H A DHIDParser.h41 float _CalculateResolution(global_item_state *state);
/haiku/headers/private/kernel/
H A Dthread.h97 const char* thread_state_to_text(Thread* thread, int32 state);
357 if (thread->state == B_THREAD_WAITING)
429 cpu_status state = disable_interrupts(); local
436 restore_interrupts(state);
445 cpu_status state = disable_interrupts(); local
448 if (thread->state == B_THREAD_SUSPENDED)
452 restore_interrupts(state);
/haiku/src/system/libroot/posix/pthread/
H A Dpthread_attr.c64 pthread_attr_getdetachstate(const pthread_attr_t *_attr, int *state) argument
68 if (_attr == NULL || (attr = *_attr) == NULL || state == NULL)
71 *state = attr->detach_state;
78 pthread_attr_setdetachstate(pthread_attr_t *_attr, int state) argument
85 if (state != PTHREAD_CREATE_JOINABLE && state != PTHREAD_CREATE_DETACHED)
88 attr->detach_state = state;
/haiku/src/add-ons/kernel/drivers/ports/usb_serial/
H A DSilicon.cpp104 SiliconDevice::SetControlLineState(uint16 state) argument
108 control |= (state & USB_CDC_CONTROL_SIGNAL_STATE_RTS) ? 2 : 0;
109 control |= (state & USB_CDC_CONTROL_SIGNAL_STATE_DTR) ? 1 : 0;
/haiku/src/system/libroot/os/arch/x86/
H A Dcompatibility.c26 int _kset_cpu_state_(int cpuNum, int state);
84 _kset_cpu_state_(int cpuNum, int state) argument
86 return _kern_set_cpu_enabled(cpuNum, state != 0);
/haiku/src/system/kernel/arch/x86/
H A Darch_system_info.cpp41 cpu_status state; local
47 state = disable_interrupts();
57 restore_interrupts(state);
/haiku/src/apps/remotedesktop/
H A DRemoteView.cpp354 RemoteView::_StateCompareByKey(const uint32 *key, const engine_state *state) argument
356 if (state->token == *key)
359 if (state->token < *key)
371 TRACE_ERROR("state for token %" B_PRIu32 " already in list\n", token);
375 engine_state *state = new(std::nothrow) engine_state; local
376 if (state == NULL) {
377 TRACE_ERROR("failed to allocate engine state\n");
387 delete state;
394 state->token = token;
395 state
607 engine_state *state = _FindState(token); local
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/haiku/src/kits/debugger/debug_info/
H A DDwarfImageDebugInfo.cpp619 // create a clean CPU state for the previous frame
807 LineNumberProgram::State state; local
808 program.GetInitialState(state);
813 while (program.GetNextRow(state)) {
815 if (state.file != fileIndex)
819 && (state.isStatement || state.isSequenceEnd)) {
820 target_addr_t endAddress = state.address;
837 if (state.isStatement) {
838 statementAddress = state
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/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DExtendedServerInfo.h44 void SetState(uint32 state);
/haiku/src/add-ons/mail_daemon/inbound_protocols/pop3/
H A Dmd5c.c109 context->state[0] = 0x67452301;
110 context->state[1] = 0xefcdab89;
111 context->state[2] = 0x98badcfe;
112 context->state[3] = 0x10325476;
142 MD5Transform (context->state, context->buffer);
145 MD5Transform (context->state, &input[i]);
179 /* Store state in digest */
180 Encode (digest, context->state, 16);
187 /* MD5 basic transformation. Transforms state based on block.
189 static void MD5Transform (UINT4 state[ argument
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/haiku/src/add-ons/media/plugins/ape_reader/MAClib/
H A DMD5.h31 uint32_t state [ 4]; /* state (ABCD) */ member in struct:__anon2604
/haiku/src/apps/cortex/Persistence/
H A DImportContext.h34 // Describe the state of a deserialization ('load') operation.
78 const state_t state() const;
/haiku/src/tests/system/kernel/scheduler/
H A Doverride_types.h27 int32 state; member in struct:thread
/haiku/src/tools/translation/inspector/
H A DImageView.h51 void MouseMoved(BPoint point, uint32 state, const BMessage *pmsg);
/haiku/src/apps/deskbar/
H A DBarMenuBar.h80 void* state, bool both = false);
/haiku/src/bin/
H A Dps.c96 if (threadInfo.state < B_THREAD_RUNNING
97 || threadInfo.state > B_THREAD_WAITING)
101 threadState = sStates[threadInfo.state - 1];
109 if (threadInfo.state == B_THREAD_WAITING && threadInfo.sem != -1) {
/haiku/headers/libs/libcxxrt/
H A Dunwind-arm.h169 // Low bit store the thumb state - discard it
186 _Unwind_Reason_Code name(_Unwind_State state,\
191 _Unwind_Reason_Code name(_Unwind_State state,\
198 switch (state)\
223 #define CALL_PERSONALITY_FUNCTION(name) name(state,exceptionObject,context)
/haiku/src/servers/app/
H A DCanvas.cpp45 Canvas::Canvas(const DrawState& state) argument
47 fDrawState(new(std::nothrow) DrawState(state))
87 // (the clipping from the popped state is not effective anymore)
290 const DrawState& state, const IntRect& bounds)
292 Canvas(state),
289 OffscreenCanvas(DrawingEngine* engine, const DrawState& state, const IntRect& bounds) argument
/haiku/headers/private/debugger/model/
H A DVariable.h24 CpuState* state = NULL);

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