Searched defs:language (Results 1 - 25 of 44) sorted by relevance

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/haiku/headers/private/locale/
H A DLanguagePrivate.h21 SetTo(const BLanguage* language) argument
H A DHashMapCatalog.h132 HashMapCatalog(const char* signature, const char* language, uint32 fingerprint) argument
/haiku/src/kits/locale/
H A DFormat.cpp24 BFormat::BFormat(const BLanguage& language, argument
56 BLanguage language; local
71 BFormat::_Initialize(const BLanguage& language, argument
H A DRelativeDateTimeFormat.cpp73 BRelativeDateTimeFormat::BRelativeDateTimeFormat(const BLanguage& language, argument
H A DTimeUnitFormat.cpp67 BTimeUnitFormat::BTimeUnitFormat(const BLanguage& language, argument
H A DStringFormat.cpp22 BStringFormat::BStringFormat(const BLanguage& language, const BString pattern) argument
H A DLocale.cpp15 BLocale::BLocale(const BLanguage* language, argument
H A DCatalog.cpp30 BCatalog::BCatalog(const entry_ref& catalogOwner, const char* language, argument
183 BCatalog::SetTo(const entry_ref& catalogOwner, const char* language, argument
H A DEditableCatalog.cpp17 EditableCatalog(const char* type, const char* signature, const char* language) argument
H A DDateTimeFormat.cpp31 BDateTimeFormat::BDateTimeFormat(const BLanguage& language, argument
H A DDurationFormat.cpp37 BDurationFormat::BDurationFormat(const BLanguage& language, argument
H A DCatalogData.cpp10 BCatalogData::BCatalogData(const char* signature, const char* language, argument
H A DMutableLocaleRoster.cpp138 CreateCatalog(const char* type, const char* signature, const char* language) argument
179 LoadCatalog(const entry_ref& catalogOwner, const char* language, int32 fingerprint) const argument
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H A DLanguage.cpp38 BLanguage::BLanguage(const char* language) argument
62 BLanguage::SetTo(const char* language) argument
H A DTimeFormat.cpp33 BTimeFormat::BTimeFormat(const BLanguage& language, argument
H A DTimeZone.cpp40 BTimeZone::BTimeZone(const char* zoneID, const BLanguage* language) argument
234 BTimeZone::SetLanguage(const BLanguage* language) argument
241 BTimeZone::SetTo(const char* zoneID, const BLanguage* language) argument
/haiku/src/bin/locale/
H A Dlocale.cpp30 BString language; local
/haiku/src/tools/locale/
H A DCatalog.cpp24 BCatalog::BCatalog(const entry_ref& catalogOwner, const char *language, argument
/haiku/src/kits/debugger/jobs/
H A DExpressionEvaluationJob.cpp25 ExpressionEvaluationJob(Team* team, DebuggerInterface* debuggerInterface, SourceLanguage* language, ExpressionInfo* info, StackFrame* frame, ::Thread* thread) argument
/haiku/src/kits/debugger/model/
H A DFileSourceCode.cpp17 FileSourceCode(LocatableFile* file, SourceFile* sourceFile, SourceLanguage* language) argument
H A DDisassembledCode.cpp33 DisassembledCode::DisassembledCode(SourceLanguage* language) argument
/haiku/src/kits/debugger/dwarf/
H A DBaseUnit.cpp66 BaseUnit::SetSourceLanguage(const SourceLanguageInfo* language) argument
/haiku/src/tests/kits/locale/
H A DRelativeDateTimeFormatTest.cpp58 const char* language; member in struct:Value
/haiku/src/apps/haikudepot/util/
H A DLanguageMenuUtils.cpp97 const LanguageRef language = languages.ItemAtFast(i); local
80 _AddLanguageToMenu( const LanguageRef& language, BMenu* menu) argument
/haiku/src/apps/haikudepot/model/
H A DLanguageModel.cpp54 const LanguageRef language = languages.ItemAt(i); local
70 LanguageModel::_SetPreferredLanguage(const Language& language) argument
145 BString language; local
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